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    New Battle Dice: Elemental Bonus Dice

    Endykits
    Endykits
    Admin


    Posts : 13
    Join date : 2013-04-10
    Age : 33
    Location : The End

    Yogpet Statistics Card
    Yogpet Name: Darklight
    Blood-line: Nilesy
    Base Element type: Lunar

    New Battle Dice: Elemental Bonus Dice Empty New Battle Dice: Elemental Bonus Dice

    Post by Endykits Sat May 18, 2013 10:43 am

    Hey all! You've asked, and we've delivered!
    A whole bunch of new dice is at your disposal for dealing massive elemental type damage to your opponents!
    For every element, there are 5 different perks you could obtain, so here's a post explaining all of them!

    How it works: At anytime during your battle, you have the opportunity to use an elemental bonus dice. All you do is, during your turn, go to dice roll, and then select the elemental bonus dice of your type! For now, Pups get one dice roll per battle, Youth's get two (Hence the two elements, Adult's three (Three elements), etc. The best thing is, you don't have to flip a coin to see if you get the bonus! It's always constant (Unless it's requires an accuracy flip to decide it, which rarely it does)

    Some of the bonuses will have effects such as "deal extra damage" or "gets to attack twice". Unless your bonus says it has an immediate effect, your bonus will take place on your next turn.

    You'll notice that some bonus die may say "If it hits"... If you roll a bonus that has this, it means that immediately after, you must do an accuracy/evasion coin toss to decide this.

    Okay, now to explain the dice!


    Air

    1: Haste – Your pet gains speed and is able to dodge the opponent’s attacks for 3 goes.
    New Battle Dice: Elemental Bonus Dice AIR1_zps8d13f636

    2: Tornado- Your pet summons a tornado that deals 35 damage in the next turn (If it hits)
    New Battle Dice: Elemental Bonus Dice AIR2_zpsb4416e09

    3: Strong Breeze – If the target is an earth, poison or a fire type this attack deals 40 DMG to HP, if not, this attack deals 25 HP
    New Battle Dice: Elemental Bonus Dice AIR3_zps9e9ef508

    4: Swift – Your pet’s evasion has sharply increased, and your moves will always hit the target within 3 goes, avoiding the hit/miss coin
    New Battle Dice: Elemental Bonus Dice AIR4_zps235354e9

    5: Cloudy – Your pet summons clouds to cover up the sky, this darkness causes Wood and Solar types to miss for 5 goes, otherwise other elemental types miss for one go.
    New Battle Dice: Elemental Bonus Dice AIR5_zps1bd9b0e8




    Earth

    1: Rocky shield – Damage dealt on your pet is halved for five goes, this defies elemental advantages
    New Battle Dice: Elemental Bonus Dice EARTH1_zps3d90da8b

    2: Mud puddle – mud begins to surround the arena, this lowers the target’s evasion. If the Target can flip the Miss/hit coin more than once per go, this ability is removed so that they can only flip the coin once. If not, the target panics and they miss 2 goes
    New Battle Dice: Elemental Bonus Dice EARTH2_zpsbfe2e9f8

    3: Dirt – Dust and rubble flies into the opponent’s eyes, temporarily blinding them for 2 goes. The Hit/Miss coin is avoided, allowing you to hit for 2 turns.
    New Battle Dice: Elemental Bonus Dice EARTH3_zpsba6807f0

    4: Land slide: Rocks and Dirt fall onto the opponent, they take 25 HP DMG
    New Battle Dice: Elemental Bonus Dice EARTH4_zpsacf96dfd

    5: Strength – Your Damage is tripled for 3 goes
    New Battle Dice: Elemental Bonus Dice EARTH5_zps400de0c2




    Fire:

    1: 1st degree Burn – Burns the target, 3 HP is drawn for 3 turns
    New Battle Dice: Elemental Bonus Dice FIRE1_zps240f4d39

    2: 2nd degree Burn – Burns the target, 5 HP is drawn for 3 turns
    New Battle Dice: Elemental Bonus Dice FIRE2_zps47953182

    3: 3rd degree Burn – Burns the target, 5 HP is drawn for 5 Turns, avoids protection or elemental advantages
    New Battle Dice: Elemental Bonus Dice FIRE3_zps8efaf078

    4: Blistering wrath – steaming hot fire arrows are launched at the target avoids all protection, deals 25 HP
    New Battle Dice: Elemental Bonus Dice FIRE4_zps3fb86b13

    5: Smoke and Embers: Smoke and ember’s ruin the target’s senses. The target loses 10 HP and misses for 2 goes
    New Battle Dice: Elemental Bonus Dice FIRE5_zps72b6d64f




    Ice:

    1: Frostbite – This lasts for 5 goes and deals 2 DMG every turn.
    New Battle Dice: Elemental Bonus Dice ICE1_zpsf4f99315

    2: Freeze – Your opponent is stunned and cannot move for 3 turns!
    New Battle Dice: Elemental Bonus Dice ICE2_zpsd9a5d327

    3: Ice – The ground below your opponent is slippery, causing their evasion to be decreased. If the Target can flip the Miss/hit coin more than once per go, this ability is removed so that they can only flip the coin once. If not, the target misses 2 goes
    New Battle Dice: Elemental Bonus Dice ICE3_zpsb68fe60d

    4: Ice Crystals – Your pet summons ice crystals to shoot up and stab your opponent. Your opponent loses 25 HP
    New Battle Dice: Elemental Bonus Dice ICE4_zps6780bee7

    5: Snow flake – Healing flakes fall from the sky around your pet. Your pet heals 40 HP
    New Battle Dice: Elemental Bonus Dice ICE5_zps1536b973




    Lunar (Gravity):

    1: Gravity Shift – The fight order is reversed, you/your team get another turn!
    New Battle Dice: Elemental Bonus Dice LUNAR1_zps3a27d9df

    2: Night – Your attacks are doubled for 3 goes, Solar Pets and Wood Pets miss for 2 goes.
    New Battle Dice: Elemental Bonus Dice LUNAR2_zpsa2ee51ce

    3: Lunar bath – You restore your/your team’s health by 40 points
    New Battle Dice: Elemental Bonus Dice LUNAR3_zps9e466541

    4: Dark wrath– Your pet gains rage per miss. 5 points of damage is added every time you do not hit. (EG: if you miss in the next turn¬, you’ll gain 5 points of damage, if you miss again, you gain another 5, if you hit after those two, it will be the number you rolled, plus the 10 bonus charge points)
    New Battle Dice: Elemental Bonus Dice LUNAR4_zpsdeda2ca7

    5: Lunar beam – If this move hits, it will deal 45 damage
    New Battle Dice: Elemental Bonus Dice LUNAR5_zpsbc1f09da




    Magic:

    1: Magic Mirrors - The Damage that is dealt on you for 3 goes is reflected back at the opponent
    New Battle Dice: Elemental Bonus Dice MAGIC1_zps2c950bf5

    2: Sweltering Prototype – Your pet can roll an elemental die: Your choice of fire/electric/magma/Solar
    New Battle Dice: Elemental Bonus Dice MAGIC2_zpsb3efcdc8

    3: Hard Prototype – Your pet can roll an elemental die: Your choice of Earth/ Metal/ Ice/ Wood
    New Battle Dice: Elemental Bonus Dice MAGIC3_zps9326fca5

    4: Erosion Prototype – Your pet can roll an elemental die: Your choice of Water/Air/Poison
    New Battle Dice: Elemental Bonus Dice MAGIC4_zps193966e5

    5: Dark Prototype – Your pet can roll an elemental die: Your choice of Lunar/Mind
    New Battle Dice: Elemental Bonus Dice MAGIC5_zps49706a42




    Magma:

    1: Scald – Scalds the target, 3 HP is drawn for 5 goes
    New Battle Dice: Elemental Bonus Dice MAGMA1_zps4902b0ab

    2: Volcano – Your Pet releases its frustration, as a result, your Attacks are doubled
    New Battle Dice: Elemental Bonus Dice MAGMA2_zpsaf946593

    3: Lava Pool – the target is ankle deep in lava and loses 1 HP every turn until the match ends
    New Battle Dice: Elemental Bonus Dice MAGMA3_zpse40a06a0

    4: Melt – the target loses 25 HP
    New Battle Dice: Elemental Bonus Dice MAGMA4_zpsa45aa69d

    5: Trickle – Lava begins to surround the arena, this lowers the target’s evasion. If the Target can flip the Miss/hit coin more than once per go, this ability is removed so that they can only flip the coin once. If not, the target panics and they miss 2 goes
    New Battle Dice: Elemental Bonus Dice MAGMA5_zps041f65b5




    Mind:

    1: Psychic - Your pet evades all elemental attacks for the whole match
    New Battle Dice: Elemental Bonus Dice MIND1_zps1a6a1d68

    2: Teleport – Your Pet dodges regular attacks for 3 goes
    New Battle Dice: Elemental Bonus Dice MIND2_zps3c897f1e

    3: Illusion – You make your attack look (and feel) like it’s more, you can roll two attack die for 3 goes
    New Battle Dice: Elemental Bonus Dice MIND3_zps4ee6a2ec

    4: Focus – Your pet is focused and has improved its evasion. You have an additional Hit/Miss die until the match is over.
    New Battle Dice: Elemental Bonus Dice MIND4_zps058b0563

    5: Voodoo – You manipulate your opponent like a toy, they lose 25 HP
    New Battle Dice: Elemental Bonus Dice MIND5_zpsf69fa34d




    Poison:

    1: Toxic gas – opponent’s inhale a toxic gas released from your pet. They take 1 DMG each turn for the rest of the battle. If “Strong Breeze” is being used in the arena at the time this attack is still going, the effect dies off.
    New Battle Dice: Elemental Bonus Dice POISON1_zps12adfa12

    2: Corrode - Your pet lunges and spews acid at the opponent, a horrifying 5 HP is drawn from them for 5 goes
    New Battle Dice: Elemental Bonus Dice POISON2_zps1afe8170

    3: Venom – Your pet bites your opponent, releasing a toxic venom. It deals 3 DMG for 3 goes… If the Opponent does not heal, the venom deals 6 DMG for another 2 goes.
    New Battle Dice: Elemental Bonus Dice POISON3_zpse2d39ad3

    4: Radiation – This move disables the opponent’s ability to use elemental die or power die for the rest of the battle
    New Battle Dice: Elemental Bonus Dice POISON4_zpsefb71ca8

    5: Biohazard – This move disables the opponent’s ability to heal for the rest of the battle
    New Battle Dice: Elemental Bonus Dice POISON5_zps87e26780




    Shock:

    1: Volt – Courses a jolt of electricity through the opponent’s body, stunning them for 3 goes.
    New Battle Dice: Elemental Bonus Dice SHOCK1_zps1af06ba2

    2: Tesla Coil – a tesla coil is planted. If the opponent deals 20 DMG or more on your pet, the tesla coil will shock it and deal 6 HP worth of DMG
    New Battle Dice: Elemental Bonus Dice SHOCK2_zpsc770bd5a

    3: Electrical Storm – A storm occurs causing the foe’s evasion to be decreased. If the Target can flip the Miss/hit coin more than once per go, this ability is removed so that they can only flip the coin once. If not, the target panics and misses 2 goes
    New Battle Dice: Elemental Bonus Dice SHOCK3_zps71a1cf9d

    4: Conductivity – This causes the opponent to lose a DMG die (If they have 2 or more) if they only have one DMG die, their attack is halved for 3 goes.
    New Battle Dice: Elemental Bonus Dice SHOCK4_zpsd294838d

    5: Lighting Speed – Your pet gains another hit/miss coin for 3 goes
    New Battle Dice: Elemental Bonus Dice SHOCK5_zpsd3b85907




    Solar (Time):

    1: Evaporate – Poison, Ice and water attacks are halved. This also heals you by 25 HP
    New Battle Dice: Elemental Bonus Dice SOLAR1_zps86ad82ba

    2: Blinding light - Your foe is blinded by your pet’s radiance for 5 goes!
    New Battle Dice: Elemental Bonus Dice SOLAR2_zps5dff3d40

    3: Time reversal - Your Moves are reset
    New Battle Dice: Elemental Bonus Dice SOLAR3_zpsf7891e97

    4: Sun bath – You heal by 50 points, prior that “Cloudy” or “Night” isn’t being used on the arena
    New Battle Dice: Elemental Bonus Dice SOLAR4_zps4dd54adc

    5: Solar beam – Your pet deals 50 HP to an opponent (If it hits)
    New Battle Dice: Elemental Bonus Dice SOLAR5_zps3cee47c9




    Steel:


    1: Iron fists – Your pet increases its strength, allowing an extra melee DMG die for the rest of the battle
    New Battle Dice: Elemental Bonus Dice STEEL1_zpse9c8b119

    2: Steel Blade – Your pet conjures a steel blade that lasts for 5 goes and with it, deals double damage
    New Battle Dice: Elemental Bonus Dice STEEL2_zps0524326b

    3: Titanium armour – Your pet increases its defence, all DMG dealt on your pet is halved for the rest of the battle
    New Battle Dice: Elemental Bonus Dice STEEL3_zpsb71ab12f

    4: Needles - Your pet throws needles at your opponent, if it hits the foe loses 2 HP for each time it uses a melee attack
    New Battle Dice: Elemental Bonus Dice STEEL4_zpsaa12d96e

    5: Repair - Your pet falls into a state of repair and it heals 20 HP
    New Battle Dice: Elemental Bonus Dice STEEL5_zps74ef8bb5




    Water:

    1: Hard Rain – Dampen your foes spirits and reduce their evasion by making the environment wet and slippery. Rain lasts for 5 goes. This works particularly well against Earth, Magma and Fire pets. On those three types, you are able to deal 3 DMG each turn. On the others, 1 DMG on each turn. If the opponent has the ability to flip more than one hit/miss coin, they are officially lowered to only one hit/miss coin until the rain stops.
    New Battle Dice: Elemental Bonus Dice WATER1_zps737af9c9

    2: Large Wave – if your next move hits, an extra 20 DMG is added to it. You also heal yourself by 15 HP
    New Battle Dice: Elemental Bonus Dice WATER2_zpsd9aa6ec2

    3: Wall of water – you are shielded from all moves except those dealt by Lunar. If a Lunar pet hits you, the damage done on you is halved.
    New Battle Dice: Elemental Bonus Dice WATER3_zps3e3929ef

    4: Tsunami – if your next move hits, an extra 45 DMG is added to it.
    New Battle Dice: Elemental Bonus Dice WATER4_zps2b6404f5

    5: Wound wash – Water washes away your pet’s wounds. You are granted half of your current health to heal. (EG: If you have 50 Health and you roll this move, you get a 25 HP heal, so you then have 75 HP)
    New Battle Dice: Elemental Bonus Dice WATER5_zps7112118f




    Wood:

    1: Life Seeds – Seeds are planted in your opponent. You leech 2 HP each time they use melee attack
    New Battle Dice: Elemental Bonus Dice WOOD1_zps9c250096

    2: Photosynthesis – Your pet heals 50 HP prior that “Cloudy” or “Night” is not being used
    New Battle Dice: Elemental Bonus Dice WOOD2_zps8dc37513

    3: Thorns - Your pet spits thorns at your opponent, if it hits the foe loses 2 HP for each time it uses a melee attack
    New Battle Dice: Elemental Bonus Dice WOOD3_zps430982b5

    4: Banksia – Your pet is resistant to its regular weaknesses for the rest of the battle
    New Battle Dice: Elemental Bonus Dice WOOD4_zpsf9c06192

    5: Regeneration – If your Pet loses, this will resurrect your pet for three more goes after its death, a final chance of redemption!
    New Battle Dice: Elemental Bonus Dice WOOD5_zpsf5318b02




    Sorry about the large post guys, but at least this will make battles more interesting for you now XD
    -Endy and Hiiragi <3
    PredictedCyborg
    PredictedCyborg
    Data Seeker


    Posts : 165
    Join date : 2013-04-11

    Yogpet Statistics Card
    Yogpet Name: Nyx
    Blood-line: Lalna
    Base Element type: Poison

    New Battle Dice: Elemental Bonus Dice Empty Re: New Battle Dice: Elemental Bonus Dice

    Post by PredictedCyborg Sat May 18, 2013 11:35 am

    (Psst, it's 'Scald' not 'Scold'. Razz)
    Hiiragi Wasabi
    Hiiragi Wasabi
    Lunar Knight


    Posts : 205
    Join date : 2013-04-11
    Age : 29
    Location : Australia

    Yogpet Statistics Card
    Yogpet Name: Reaper
    Blood-line: Sips
    Base Element type: Lunar

    New Battle Dice: Elemental Bonus Dice Empty Re: New Battle Dice: Elemental Bonus Dice

    Post by Hiiragi Wasabi Sat May 18, 2013 4:20 pm

    Just a quick test
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    The Game Master
    Champion


    Posts : 1268
    Join date : 2013-04-13

    New Battle Dice: Elemental Bonus Dice Empty Re: New Battle Dice: Elemental Bonus Dice

    Post by The Game Master Sat May 18, 2013 4:20 pm

    The member 'Hiiragi Wasabi' has done the following action : Battle Phases

    'Lunar Bonus' :
    New Battle Dice: Elemental Bonus Dice LUNAR1_zps3a27d9df

    Sponsored content


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